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3D Fantasy Sidescroller

This was my third project for my HNC at University Center Doncaster. The brief for this project asked us to create a fantasy platformer that needed to be an organic level, so I went to work. This was my first time creating an organic level with foliage so It was a learning curve. I started with simple concept sketches and developed one of them further for a better idea of what I wanted. I then decided to go with making modular assets, to create my level using less resources and cramming multiple meshes into one texture. I was working from level designs that my partner (Luke Ellis) had created so it was easy to adapt my modular set around this.

UE4: Diffuse Render

UE4: Diffuse Render

UE4: Occlusion Render

UE4: Occlusion Render

UE4: Real-time Walkthrough

Quick Sketch 1

Quick Sketch 1

Quick Sketch 2

Quick Sketch 2

Quick Sketch 3

Quick Sketch 3

Quick Sketch 4

Quick Sketch 4

Quick Sketch 5

Quick Sketch 5

Developed Concept

Developed Concept